Bookbound Brigade is a metroidvania for PS4, Nintendo Switch and PC, in which you control a group of historical and literary characters to explore five thematic worlds and fight for retrieving back the Book Of Books, which contains every story ever told.
For this game I worked on design and (visual) programming (using PlayMaker for Unity) of all 40+ enemies, including bosses. Also, I worked on combat level design by tuning parameters of enemies (e.g. health, damage of each attack, ...) and by placing them, together with a colleague, in the five thematic worlds.
Main tasks I covered:
- Level Design
Game Engine: Unity